Empire of Iuz

From Greyhawk Wiki
Revision as of 10:13, 22 August 2015 by Omega9999 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Greyhawk Realm
Empire of Iuz
The arms of the Empire of Iuz, as depicted in the Living Greyhawk Gazetteer (2000).
Region Empire of Iuz
Ruler The Lord of Pain, Iuz
Government Imperial Theocratic Dictatorship
Capital Dorakaa
Major Towns Delaquenn (pop. 3,000), Dorakaa (pop. 40,000), Greenreach (pop. 3,500), Grossfort (pop. 3,500), Ixworth (pop. 3,000), Izlen (pop. 2,500), Kindell (pop. 4,000), Molag (pop. 4,000, ruined).
Provinces (general regions, not actual provinces) Land of Iuz, Horned Lands (ex-Horned Society), Shield Lands, Bandit Lands (ex-Bandit Kingdoms), Barren Lands (old Rover lands);
Resources Furs, electrum, silver, foodstuffs; resources scarce, not exported
Coinage Gold skull (gp), bright skull (ep), serpent (sp), common (cp), dullbone (bronze piece, 10 bzp = 1 cp), flat (iron piece, 10 ip = 1 bzp)
Population 700,000
Races Orc 45%, Human 25% (Ofsb), Hobgoblin 10%, Halfling 5%, Half-orc 3%, Gnome 2%, Other 10%
Languages Orc, Common, Goblin, Halfling
Alignments Chaotic Evil
Religions Iuz*
Allies None
Enemies Furyondy, Highfolk, Stonefist, Tenh, others

The Empire of Iuz is a vast empire ruled by the demigod Iuz.





The Empire of Iuz is classified by the Living Greyhawk Gazetteer as an "imperial theocratic dictatorship." Though Iuz holds all power, his rule is inconsistent. Iuz's priesthood and other spellcasters manage the affairs of the empire in his name. Iuz and his servants have more control over some regions of the empire than others.

The capital of the empire is the city of Dorakaa.

Administrative Divisions

The Empire of Iuz consists of five loosely-defined political regions, though they are not considered actual provinces.

Land of Iuz

Also called the Homeland of Iuz, this region lies mainly between the Dulsi and Opicim Rivers, south of the Cold Marshes, and north of Whyestil Lake.

Bandit Lands

Once referred to as the Bandit Kingdoms, this region lies west of the Zumker and Artonsamay rivers, east of the Ritensa River, and is bounded in part by the Fellreev Forest and Bluff Hills. This region is actually made up of a number of warlord fiefs.

Barren Lands

These grasslands south of the Icy Sea and the Wastes are also known as the Barrens, the Barren Plains, or the Northern Barrens. North of the Bandit Lands, the Barrens' eastern border is formed by the Forlorn Forest, western Griff Mountains, and the Bluff Hills. Their western border is formed by the Cold Marshes and Opicim River. Once ruled by the nomadic Flan tribes known as the Rovers of the Barrens, these people are but a shadow of their former glory.

Horned Lands

This region is bound by Whyestil Lake, the Veng and Ritensa Rivers, and the Fellreev Forest. These lands were for a time ruled by the Horned Society, before Iuz once again took control during the Greyhawk Wars.

Shield Lands

Bordered by the Ritensa river, Nyr Dyv, and Rift Barrens, this land was ruled before the Greyhawk Wars by the chivalrous order known as the Knights of Holy Shielding. Though a western portion of the Shield Lands were reclaimed in the Great Northern Crusade of 586-588, the majority of the area is still under Iuz's control.


  • Cook, David. "History of the Greyhawk Wars." Wars. Lake Geneva, WI: TSR, 1991. Available Online: [1]