Bright Lands: Difference between revisions

From Greyhawk Wiki
Jump to navigationJump to search
Line 80: Line 80:


*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*-----. ''[[Return of the Eight]]''. Renton, WA: Wizards of the Coast, 1998.


*[[Anthony Pryor|Pryor, Anthony]]. ''[[Rary the Traitor]]''. Lake Geneva, WI: TSR, 1992.
*[[Anthony Pryor|Pryor, Anthony]]. ''[[Rary the Traitor]]''. Lake Geneva, WI: TSR, 1992.

Revision as of 19:51, 1 October 2007

Greyhawk Realm
Empire of the Bright Lands
Motto/Nickname
Region Central Flanaess
Ruler Rary
Government Dictatorship
Established
Capital
Major Towns
Provinces
Resources
Coinage None
Population 26,500
Races Humans, dwarves, centaurs
Languages Flan, Ancient Suloise (by the native tribesmen), various Baklunish dialects
Alignments
Religions Beory, Obad-Hai, Pelor, Geshtai, Istus, Maglubiyet
Allies
Enemies Free City of Greyhawk, Duchy of Urnst, Circle of Eight

The Bright Lands, properly known as the Empire of the Bright Lands, is a dictatorial political state of the Flanaess, located within the Bright Desert.

History

In 584 CY, Rary betrayed the Circle of Eight at the Day of the Great Signing in Greyhawk, which marked the end of the Greyhawk Wars. When his attempt to disrupt the signing failed, he fled into the Bright Desert with his co-conspirator, Robilar, and marshalled the local tribes to create a nation-state (Cook, Wars). Robilar went on foot with those troops that followed Rary while Rary transported his tower in Ket to the middle of the Bright Desert (Pryor, Rary the Traitor).

Geography and climate

The boundaries of the Bright Lands are contained entirely within the bounds of the Bright Desert. The Abbor Alz form the northern and eastern borders, while Woolly Bay and the Sea of Gearnat form natural boundaries to the country's west and south. The desert boasts only one major geographical feature, the Brass Hills in its south-western region.

The desert itself gives way to scrub near the Abbor-Alz.

Temperatures in the desert can reach 120°F and can dip into the low 30s during the night. Sandstorms are not uncommon (Pryor, Rary the Traitor).

People

Population

As of 591 CY, the population of the Bright Lands totaled 26,500 persons, the vast majority (almost 80%) being humans of mainly Flan descent. Dwarves account for the next largest group, with the remainder of the population (barely 1%) consisting of mostly centaurs.

Religion

There is no state sponsored religion within the country. Among the Flan tribesmen, worship of Beory, Obad-Hai, and Pelor is most common. Geshtai and Istus are most popular with the few Paynims in the region, while a few scattered goblin tribes worship Maglubiyet and other deities of the goblin pantheon.

Languages

The most widely-spoken languages in the Bright Lands are Flan and Ancient Suloise (by the native tribesmen), and various Baklunish dialects (by the Paynims).

Government

The Empire of the Bright Lands is a dictatorship with Rary of Ket as the head of state. The realm functions as a minor city-state administered from Rary's tower in the Brass Hills. Rary maintains his power with the assistance of Robilar, a powerful warrior who serves as commander of Rary's forces in the Empire.

Heraldry

The state's coat of arms is blazoned thus: Gules, a gauntlet proper gripping a crescent or; on a chief azure three mullets argent.

Economy

Resources

Currency

The Bright Lands does not currently produce its own coinage.

Transportation

Military

Bibliography

  • Brown, Anne. Player's Guide. Renton, WA: Wizards of the Coast, 1998.
  • Cook, David. "History of the Greyhawk Wars." Wars. Lake Geneva, WI: TSR, 1991. Available online:[2]
  • Mona, Erik. "Reflections in Silica: Sulm and Itar." Renton, WA: Wizards of the Coast, unpublished. Available online: [3]

External link