|Edition||Advanced Dungeons & Dragons 2nd edition|
|Series|| Vecna Lives!|
Die Vecna Die!
Vecna Lives! is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module bears the code WGA4 and was published by TSR, Inc. in 1990 for the second edition Advanced Dungeons & Dragons rules.
The adventure concerns the lich Vecna, and involves his disembodied hand and eye, which are both powerful magical artifacts. During the course of the storyline, it is revealed that Vecna has ascended to demigod status, and he serves as the ultimate foe for the adventurers in the module. Assuming the players are successful in defeating Vecna, he is transported to and imprisoned within the Ravenloft campaign setting at the conclusion of the adventure.
"...and so, after the Rain of Colorless Fire, the One-Named-In-Whispers ascended to the Spider Throne. In the third year of his ascendancy, Burgred, King of the Mara, refused the tribute of heads the Whispered One demanded. The One-Named-In-Whispers took only himself and Kas, his evil counselor, and devastated the land of the Mara with his magic. Burgred paid with his own head.
Upon their return, Kas struck against his master, so that he might become the master of the Spidered Throne. In the end, both were slain and good people rejoiced.Now something evil is stirring in the lands around Greyhawk. The Hand and Eye of Vecna have been found - and Vecna wants them back.
It is said that not all of the evil lich was destroyed. So great was his power that his Hand and Eye have lived on, working evil over the centuries...."
For centuries, Vecna - archmage, despotic tyrant, the most fearsome of all liches - has been nothing but a fearful legend to the honest folk of Greyhawk. Once the supreme master of all undead sorcerers, even today his Hand and Eye are objects of immense power.
- Cook, David. Vecna Lives!. Lake Geneva, WI: TSR, 1990.