Vaprak

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Greyhawk Deity
Vaprak
Vaprak03.jpg
Vaprak the Destroyer, as depicted in The Plane Above (2010).
Title(s) The Destroyer, the Rapacious, the King Eater
Home Plane Infinite Layers of the Abyss
Power Level Lesser
Gender Male
Class(es) Fighter 14 (avatar)
Alignment Chaotic Evil
Portfolio Aggression, Combat, Destruction, Frenzy, Greed, Ogres, Trolls
Domains Chaos, Destruction, Evil, Greed, Madness, Strength, War
Alias(es)
Superior None

Vaprak is the chief deity worshipped by ogres and trolls. His symbol is a taloned hand.

Description

Vaprak has a humanoid form colored a horrid mottled brown and green. He has an elemental, savage quality that endears him to ogres and trolls. Vaprak holds the other giantish gods in awe and respect, however, and fears that his race may abandon him to worship them. He is not a planner or a thinker; he merely destroys, ferociously, as quickly as he can, urging his followers to do the same.

Relationships

Vaprak is an enemy of the giant pantheon led by Annam. One legend says that a vastly tall, hideous ogress disguised herself in order to seduce Annam, and that Vaprak was the result of this deceitful coupling. Vaprak himself has three sons: Anori (or Agmori), Hakuni, and Muaj, who are believed to have sired the three races of ogre magi.

Realm

Vaprak makes his home in Shatterstone, the 524th layer of the Abyss. There, he dwells in a pitiful cave at the base of a great cliff.

Dogma

Vaprak urges his followers to combat, aggression, and frenzy; his own fears help fuel his anxiousness that they keep themselves busy.

Worshippers

Vaprak is worshipped chiefly by ogres and trolls.

Clergy

Vaprak's priests wear blood red plate mail and war helms. They must be ferocious and constantly on the look out for opportunities to fight. They must devour all they can, but remain physically fit. They often exercise by ritually bashing one another with clubs, which helps determine rank in their violent society. Vaprak's favored weapon is the greatclub.

Temples

Vaprak is worshipped in the lairs of ogres and trolls. A cult of Vaprak beneath Castle Greyhawk was long at war with a cult of Nerull.

Rituals

One curious rite practiced among the ogres of one tribe is the "Six Day Night," where ambitious tribesmen demonstrate their loyalty to Vaprak and their tribal leader by being placed in a dark cavern for six days with no food and only a small amount of water. If the initiate survives this ordeal, his status is greatly increased.

Myths and legends

Vaprak is said to have lost a contest to the halfling deity Brandobaris, causing the ogres to cede their forested homeland to halflings (Shining South, 149).

Creative origins

Vaprak was created by James M. Ward for Deities and Demigods (1980).

Gallery

Vaprak01.jpg Vaprak02.jpg

Bibliography

  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]
  • Heinsoo, Rob. The Plane Above. Renton, WA: Wizards of the Coast, 2010.
  • Hitchcock, Tim. "The Ecology of the Ogre Mage." Dragon #349. Bellevue, WA: Paizo Publishing, 2006.
  • Mobley, Blake, and Timothy B Brown. Greyhawk Ruins. Lake Geneva, WI: TSR, 1990.
  • Reid, Thomas. Shining South. Renton, WA: Wizards of the Coast, 2004.
  • Winninger, Ray. Giantcraft. Lake Geneva, WI: TSR, 1995.