Land Beyond the Magic Mirror

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Greyhawk Plane
Land Beyond
the Magic Mirror
Land Beyond the Magic Mirror 02.jpg
Adventurers battle a hangman tree in the Land Beyond the Magic Mirror. Art by Jim Holloway (1983).
Type Demiplane
Layers One
Alignment Strongly chaos-aligned
Native Inhabitants Jabberwocky, jub-jub bird, bandersnatch
Greyhawk Powers Murlynd
This article is about the demiplane. For the module of the same name, see The Land Beyond the Magic Mirror.

The Land Beyond the Magic Mirror is a demiplane accessible from beneath Castle Greyhawk. The hero-deity Murlynd keeps a house there.

Structure

There are several portals to the Land Beyond the Magic Mirror beneath Castle Greyhawk. One of them is a silvery-black mirror in room Z632 in Greyhawk Ruins, on the level known as Zagig's Crypt. The portal leads directly to Murlynd's Magic Mirror House, in a room where he keeps the objects he has collected in his travels.

The Land Beyond the Magic Mirror is part of the same plane as Dungeonland, separated from Dungeonland by a dense forest to the west of the Dungeonland map. A sea at the edge of the world touches both regions.

A portal to Dungeonland was included in room P833 in Greyhawk Ruins. Another path to the plane is in room J6 in the Hall of Memory in Expedition to the Ruins of Greyhawk.

The Dungeonland/Land Beyond the Magic Mirror demiplane is not quite a mile in diameter. Those who insist on hacking through the thick forest at the edge of the world will eventually end up at the point where they left.

Description

This demiplane consists of a maze of temperate forests, with mazelike paths leading to various clearings within. Something about the flora and fauna seems subtly off to those who pay attention; the insects may have a few too many legs, or the plants and animals may be more talkative than is normal for their species, for example.

Special features

A number of spells fail to function within the Land Beyond the Magic Mirror, including those that summon creatures, control weather, or make travel more convenient. X-ray vision also fails to function here. Natives of the plane are not affected by these restrictions, at least not those governing travel. Objects taken from the demiplane transform into miniature tokens when taken to other planes.

Prominent locations include the Tulgey Wood, the Magic Mirror House of Murlynd, the Chessboard Fields, the Mad Feast Hall, and the Palace of the King and Queen of Courland.

Bibliography

  • Mobley, Blake, and Timothy B. Brown. Greyhawk Ruins. Lake Geneva, WI: TSR, 1990.