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Greyhawk Deity
Azor'alq, as depicted on the cover of Living Greyhawk Journal #3 (2001).
Title(s) Son of Light, Banisher of Darkness
Home Plane Pinnacles of Azor'alq (Prime Material Plane)
Power Level Hero-deity
Gender Male
Alignment Neutral good
Portfolio Light, Purity, Courage, Strength
Domains Good, Sun, War
Alias(es) None

Azor'alq is the Baklunish hero-deity of Light, Purity, Courage, and Strength. His symbol is an armed man standing atop a stone summit.


Azor'alq is a tall, handsome warrior with a dark complexion. He wears fine chain mail and his helm is topped with peacock feathers. His long curved sword, of elven make, is known as Faruk.


Azor'alq is a member of the Baklunish pantheon. In the past, he has been a foe of the demon lords Munkir and Nekir.


Azor'alq's sanctum can be entered through the highest peak in the Pinnacles of Azor'alq. There he dwells with his ancient paladins, the Thousand Immortals.


There are many metaphors in Azor'alq's dogma. Azor'alq compares courage to a light source that grows strength just as the sun grows plants. An unsheathed sword must remain so until victory is acheived; true leaders are those who rest last, only after their troops have done so. Truth is compared to flame, and good thoughts and deeds to kindling. Tyranny is compared to darkness. Light is associated with purity. The theme of "light" is advanced as both the sun and fire.


Many of Azor'alq's worshippers are warriors of various sorts, but Azor'alq is prayed to by anyone seeking courage. Azor'alq cares nothing for redeeming or converting the evil; he offers only destruction for those of evil.


Azor'alq's clergy is hereditary among the Paynim, who claim their line stretches unbroken back to the earliest days of the Baklunish Empire. Azor'alq's clerics are often war-leaders, and always fight at the forefront of any battle. Their favored weapon is the scimitar.


The few remaining paladins of Azor'alq seek to emulate the Thousand Immortals by destroying creatures of Darkness (fiends and undead). Some make quests to the Pinnacles of Azor'alq, hoping to pass the tests and challenges prepared by their master.


Over 3,000 years ago, during the time of the Baklunish Hegira, Azor'alq defended the royal family from minions of Darkness as they made the treacherous journey across the Tyurzi Mountains to the Baklunish Basin.


  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]